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World of Warcraft Classic ranked third among the most lucrative PC games of August 2019

World of Warcraft Classic may not have unpublished content, but it undoubtedly attacked the nostalgia of many people. According to Superdate data, MMO subscriptions increased by 223% after the classic servers opened. The comparison is made in relation to June 2018, when the launch was still in the rumors phase.

World of Warcraft Classic brought a chance to play the original version of Blizzard's MMO. And to play, just have the common signature of World of Warcraft and you will have access to both versions of the game.


Thanks to this model, Blizzard saw a 223% increase in subscriptions after the release of World of Warcraft Classic. With this number, World of Warcraft became the third largest revenue in PC games, second only to Dungeon Fighter Online and League of Legends, in that order.

This means that WoW Classic has some bugs and issues that have been eliminated since then. This does not seem to be a problem, especially for nostalgic players who like to remember Azeroth's past. To play, simply have a valid MMO subscription, which also guarantees access to the latest content-based servers.

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